#ifndef TRIANGLE_H
#define TRIANGLE_H
#include "Shape.h"

using namespace std;

class Triangle : public Shape {
    private:
        double a, b, c;
    public:
        Triangle ( const double&, const double&, const double& );
        virtual double getArea () const;
        virtual double getPerimeter () const;
        virtual void draw () const;
};

#endif
